Absolver

XP

My first professional work

 

I was 3D environment artist

 

I was the only environment artist during the pre-prod

As member at the very beginning of SLOCLAP, I was in charge to follow the vision of the Art Director to elaborate the art direction in UE4 through so many aspect.

 

I can't show here the work I've done for the preprod, it was the 1st scene created to validate the art direction.

 

Here is the Reveal Trailer of the game.

 

 

Tech

Release date : August 2017

 

Production : /

(3months internship)

 

Technology : UE4

 

Platforms : PC, PS4, XboxOne